Saturday, 20 March 2010

Stretchy bones tut...

almost sorted the coat, thought i'd show how I made the stretchy bones for it from a couple of bones with an IK Spline, clusters and a NURBs  circle controller.

oh and the mel I type after i select the IK Spline curve ( at about 2:20) is 'arclen -ch 1;' (it allows you to select the curve info node)...