Saturday, 24 April 2010

Scene 02...

a quick shot from short film still in production

and a tweak on the cloth coat

Thursday, 22 April 2010


Here's a taste of a little side project I've been collaborating on with an amazing 2D animator...

Original version...

Revisited version after chat...

Still low-poly WIP...

Saturday, 10 April 2010

Useful script

found a fairly useful script for creating poly grass (much quicker than using the fur preset, and far less daunting for someone not very tech savvy.

only problem is they made a few mistakes with the generate script, so copy the script to your script folder, restart Maya and in MEL write the following;

source generateGrass;

generateGrass long low 20 0.1 1 0.1 1;

thats it, might need to run it a couple of times with different values then combine the polys at the end.

Texture-wise, create a new Lambert, add a RAMP node to the colour output, set bottom colour to a dark brown, middle colour to a dark green and the top colour to a light green. you could go further and add a transparency RAMP, delete the bottom colour, set middle colour to black, move it closer to the top colour and set the top colour to white.

This is a very basic image but gives an idea of whats possible with 5 minutes to spare.

Monday, 5 April 2010


havent post any of my actual work in a little while, thought i'd do it in big chucks (animation soon to be posted)

heres how I got on with Maya's Ncloth

Test 001

Test 002

Test 007

Test 010


Thursday, 1 April 2010


been doing some work recently involving some photoshop stuff...

here's one of the bits so far, for Tattoo Studio in Kent...

(still WIP)