its not a global proc as its meant to be assigned to a shelf button, but may include into rigging toolset currently WIP (as is an animation toolset and modelling toolset - latter already has a beta version i use at work often already, so the v01 release wont be too long and will be found on here, my website - once finished - and creativeCrash.com)
//script to place a locator at position of every joint in scene (if nothings selected) or at the position of every joint in heirachy underneath selection and rename to match joint.
string $mySel[] = `ls -sl' ;
string $joints[] = `ls -type joint` ;
if (size($mySel) == 0)
{
for ($i =0; $i<(size($joints)); $i++)
{
string $jointPos[] = `xform -q -ws -piv ($joints[$i])` ;
string $loc = `spaceLocator -p $jointPos[0] jointPos[1] jointPos[2] (($joints[$i])+"_loc")` ;
//rename (($joints[$i])+"_loc") $loc ;
}
}
if (size($mySel) >= 1)
{
select -hi ;
string $selJoints[] = `ls -sl` ;
for ($a =0; $a<(size($selJoints)); $a++)
{
string $selJointPos[] = `xform -q -ws -piv ($selJoints[$a])` ;
string $loc = `spaceLocator -p $selJointPos[0] selJointPos[1] selJointPos[2] (($selJoints[$a])+"_loc")` ;
//rename (($selJoints[$a])+"_loc") $loc ;
}
}
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