Monday, 12 December 2011

Maya 2012: Changing channelBox decimal places (precision)

Most maya users know that you can use more decimal places then Maya displays by default.
For example, it is possible to translate an object by 1.11111 although maya will display "1.111".
When you use getAttr, it will return the correct values, but to display in the channel box, very simply under Edit in the channelBox go settings -> Change Precision...
Simple as, decimal places range from 1 to 15.